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Combat safety

Black powder safety 

Risk assessments

 

 

 

 

 

 

 

 

 

 

Combat safety

 

Combat safety

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Equipment Weapons Combat Black powder weapons Archery
Fitness for participation  Non-combatants Stewards  Insurance Accidents  
                         

 

The following rules are for your guidance.

These rules are the generally accepted practice on the battlefields of England.

IT SHALL BE THE RESPONSIBILITY OF EACH PARTICIPANT TO ENSURE, SO FAR AS IS REASONABLY PRACTICAL, THE HEALTH, SAFETY AND WELFARE OF THEMSELVES, FELLOW PARTICIPANTS AND THE GENERAL PUBLIC THROUGHOUT THE EVENT.

THESE RULES APPLY TO ALL BONNYS BUCCANEERS EVENTS INVOLVING COMBAT AND INCLUDING TRAINING SESSIONS.

 

Equipment

Group members wearing chain-mail shirts are advised to have a full rear or front opening for easy removal in the event of an injury. Any person who does not comply with this does so at his or her own risk. All weapons used in combat must be in good condition, fit for the purpose and conform to current safety guidelines.

 

Weapons

Members and visitors are responsible for the condition of their own weapons. No sharp weapons are to be carried onto the field, even if they are not going to be used in combat. Remove notches, burrs, rust and dirt from all weapons before any combat.

A peace strap must secure all weapons worn in public places; pole-arms may not apply, as they are normally unable to be removed without the knowledge of the carrier. Weapons are not to be taken outside safety rope areas for any purpose without permission from the safety officer.

 

Combat

Head protection and gauntlets must be worn at all times when fighting unless otherwise scripted or agreed. It is the members/visitors responsibility to wear adequate protective clothing to suit the type of combat you will be engaged in. Lower leg protection must be worn when using pole-arms, the quarterstaff is not considered as a pole-arm. Keep spears, bills, glaves, staves or other long weapons at a low angle attacking to only below waist height.

Unless otherwise agreed the following methods should not be used in combat. Where headshots are agreed they should only be vertically to the center of the head, there should be no attacks to the side or back of the head or face. All blows must be on target and pulled adequately. Physical tackling of opponents is strictly forbidden.

During combat sequences, minors under the age of 16 years must be held in a designated safety area under the supervision of an adult. Concessionary members aged between 16 and 18 years of age may participate in combat where acceptable, they must wear a red armband and have the permission of their parent or guardian.

 

Black powder weapons

See additional section

In line with the prevailing atmosphere regarding guns, permission must be requested before bringing any black powder weapons to events. The safety representatives will be checking that all members/visitors using black powder weaponry hold a valid license for the use of these substances, equipment and storage. The pieces will be positioned so as to minimize the risk to the public or other participants and in accordance to plans laid out by the safety representatives of the event.

 

Archery

Only use arrows and quarrels that are in good condition and fitted with a safe solid rubber blunt, ideally "redheads". Loose arrows at an angle not less than 45° degrees to the ground. Do not snipe or shoot directly at other participants unless otherwise scripted or agreed. Always recheck thoroughly the condition of any arrow picked up from the ground before putting it onto a bow. Where lives are to be used in demonstrations a suitable safe area should be available behind the butts. The use of safe netting should be considered in regard to authenticity.

 

Fitness for participation

Individuals must not participate in the battles whilst under the influence of alcohol or any other controlled substances that may affect their safe judgment. Persons attempting to do so will be banned from the field and may find that they are committing a criminal offence.

 

Non-combatants

Please be aware of banner bearers, first-aiders, archers, arrow collectors and stewards or photographers, who may be wearing identifying sashes or tabards. They are not legitimate targets and should not be engaged in close combat. Some gun crews may be willing to enter into combat but this will only be with verbal agreement or previous arrangement. If guns are no longer in use, the muzzle being pointed down by at least 45° degrees will indicate it.

 

Stewards

There may be official stewards, walking at the sides of the battle sites. They will be aware of the plan of the battle and are there to make the battle safe by keeping the public back. To ensure everybody has a good fight, his or her commanders must be obeyed at all times. In the event that someone is injured bring it to the attention of your commander and a steward, they will contact the first aid crews who will be standing by at all times.

 

Insurance

Before any group or individual takes part in the physical fighting at any battles they should be insured. This will be organized by the Group and proof on request will shown to any organizers representatives at the appointed meetings.

 

Accidents

All accidents must be correctly entered into the accident book, which will be regularly reviewed.

Document Version 1.02


Black powder weapon rules 

 

Black powder weapon rules 

Main Menu

 

By Colin Armstrong Maître des cannons "Company of Ordinance"

Click below on the appropriate headings

Loading Cannon (Breech and Muzzle)  Misfire procedure (Muzzle)  Misfire procedure (Breech) Loading Pole Guns Misfire procedure (Pole Gun)
Loading Handguns Etc. Misfire procedures (Hand Guns) Safety Considerations First Aid Considerations Authors Note

The following rules are for your guidance

A note from Colin Armstrong (Dwarf)

The following procedures will outline the loading process for all black powder weapons and the misfire and safety procedures to be followed. These guidelines will be enforced for all groups using black powder weapons. I am not intending to teach anyone how to “suck eggs” but to ensure all gunners work to the same standard and safety procedures. I am sure you can all understand the logic in this. I realize that many of you have been gunners for a long time and might follow these procedures but I have to write them down to ensure you read them as part of the risk assessment process. All gunners will have to sign to say they have read these procedures and that they understand them before they may take to the field. 

The Organizers of the event have agreed these procedures and reserve the right to ask any gunner not adhering to them to leave the field. If you think you can write these in a better clearer way, or have a real problem, enter a debate with me now, by E-mail. There will be no debate at the event. If you can write a risk assessment that improves safety, I will be delighted to add it in and credit your contribution.

All guns will be inspected for fitness for purpose. Guns that are badly pitted, rusted and in a poor state of maintenance will not be allowed to be used. Guns that have not been cleaned and are fouled so as to prevent inspecting will not be allowed to be used. Please note it is an offence to sell or loan any gun that does not have a valid proof mark (exceptions being guns over a certain size bore need not be proofed). If your gun is not proofed then only you can use it. This also means that if the gun is a cannon no crew can be employed only the owner can work the gun (Police Guidance currently being sought on this issue).

 

Loading Cannon (Breech and Muzzle)

 

Loose loading of powder is the preferred method of loading cannon.

Cartridge loading is also acceptable provided;

1.      All cartridges are made of paper

2.      The cartridge is punctured by a non ferrous vent key prior to priming

3.      The gun is mopped and wormed after each shot

4.      The cartridge is not wrapped with masking tape

 Tin Foil cartridges are not to be used as they constitute a serious hazard. Plastic bag charges are also not to be used as they constitute a contamination hazard.

 All cannon will be wadded.  Wadding is to be either;

  1. Hay from clean bales used for animal feed (not STRAW)
  2. Cut Grass that has been checked for contaminants by another gun crew.

 Anyone found to be pulling up grass “roots and all” for wadding will be asked to leave the site as this is a dangerous practice. There have been instances where stones were loaded and fired because of this.

 All cannon are to be mopped between shots, breech loaders breeches are to be mopped between shots. To be effective mops need to be a compression fit! A loose mop is almost no use at all.

 All cannon crew will wear stout gloves appropriate to their roles. Powder burns are not minor and not worth the risk.

 

 Misfire procedure (Muzzle)

 

If a cannon fails to fire then the following procedure is to be followed;

  1. Misfire is to be called by the captain of the gun crew to alert both his crew and those around him there is a problem.
  2. The gun captain for the gun will clear the vent hole with a non-ferrous vent key.
  3. The gun will then be re-primed with powder either from a non-ferrous powder spoon or from a gloved hand (a powder flask is not to be used).
  4. The gun captain for the gun will then check it is safe to discharge the gun and if it is will give the order / light the gun.

A gun that fails to fire after 3 attempts is to be stood down. No gun is to be wormed to remove a charge during the battle. No water must be poured down the barrel of a loaded gun under any circumstances. Any Gun stood down due to misfire or other safety hazard will signal this condition to the marshals and other captains (Guns, archers and foot) with a red flag.

 

Misfire procedure (Breech)

 

If a cannon fails to fire then the following procedure is to be followed;

  1. Misfire is to be called by the captain of the gun crew to alert both his crew and those around him there is a problem.
  2. The gun captain for the gun will clear the vent hole with a non-ferrous vent key.
  3. The gun will then be re-primed with powder either from a non-ferrous powder spoon or from a gloved hand (a powder flask is not to be used).
  4. The gun captain for the gun will then check it is safe to discharge the gun and if it is will give the order / light the gun.

 If after 3 attempts the gun fails to fire then if the gun captain feels it is safe to do so the following procedure is to be followed to de-breech the gun;

  1. The gun captain for the gun will clear the vent hole with a non-ferrous vent key.
  2. Water will be poured into the touch hole to ensure no embers are alight / smoldering.
  3. The breech pot will be removed ensuring it is not pointed at anyone and placed on the ground where it is judged to be of no danger to the public or re-enactors in case of it discharging.
  4. If a safe place is not available for the breech pot then the gun is to be stood down.

 Any Gun stood down due to misfire or other safety hazard will signal this condition to the marshals and other captains (Guns, archers and foot) with a red flag.

 

No breech pot is to be wormed to remove a charge during the battle. No water must be poured into a loaded breech pot under any circumstances.

 

 

 Safety Equipment

 

All cannon crews are required to provide the following items of equipment for the field;

  1. A bucket of water for the mopping of the guns and in case of fires.
  2. A fire blanket to smother fires near the guns or powder chests.
  3. A red flag min 18” square on a pole of wood 3’ long for signaling a serious problem to the marshals
  4. Spare non ferrous vent key (it’s amazing how many times these items go missing)

 

 Pole guns

 

These have become quite popular recently and so I cover these separately.

All pole guns will be fired in a horizontal position, as this is the safest way. Placing the butt of the pole on the ground for discharging is not a safe practice and can lead to burn and blast injuries to the face and eyes.

Pole guns may be placed on Pavaise or Grand Pavaise for firing, as this is wholly appropriate. It may be that due to space constraints pole gunners are restricted to static positions.

Pole guns may be loose loaded or cartridge loaded. Cartridge conditions are the same as for cannon;

1.      The bore of the weapon is more than 1.5”

2.      All cartridges are made of paper

3.      The cartridge is punctured by a non-ferrous vent key prior to priming.

4.      The gun is mopped and wormed after each shot.

5.      The cartridge is not wrapped with masking tape.

Tin Foil cartridges are not to be used, as they constitute a serious hazard. Plastic bag charges are also not to be used, as they constitute a contamination hazard.

 All pole guns must be wadded if a cartridge is not used.

Pole guns with a bore of more than 1” or 25mm must be mopped out between shots.

 

Safety Equipment

 

All gun crews are required to provide the following items of equipment for the field;

  1. A bottle (or other container) of water for the mopping of the guns (where required) and in case of fires.
  2. Spare non-ferrous pricker ( it’s amazing how many times these items go missing)

 

 Misfire procedure

 

If a pole gun fails to fire then the following procedure is to be followed;

  1. Misfire is to be called by the gunner to alert both his caliniator and those around him there is a problem.
  2. Gunner will clear the vent hole with a non-ferrous pricker.
  3. The gun will then be re-primed with powder either from a non-ferrous powder spoon or from a gloved hand (a powder flask is not to be used).
  4. The gunner will then check it is safe to discharge the gun and if it is will give the order / light the gun.

 A gun that fails to fire after 3 attempts is to be stood down. No gun is to be wormed to remove a charge during the battle. No water must be poured down the barrel of a loaded gun under any circumstances. Pole guns that are left in an undischarged state must be taken from the field to a safe place, as stated by the marshals before the battle

 Pole gunners and caliniators must wear stout gloves appropriate to their roles. Powder burns are not minor and not worth the risk, so wear gloves.

 

  Handguns / Muskets /arquebus etc.

 

This category of weapon is probably the most prone to accidents as a single person is handling powder and match whilst trying to keep an eye on what is happening around them.

 Loading from a powder flask with measure or from pre-measured pots is acceptable.

Loading from cartridges is acceptable providing:

  1. The cartridges are made of paper.
  2. The cartridge is opened and the powder poured down the barrel.
  3. The paper from the cartridge forms the wadding.

 Hand gunners must at all times wear gloves.

Hand lighting of handguns is acceptable when appropriate to the gun being used i.e. hackbut, but not in serpentine equipped guns (the public do notice).

Wadding must be used in handguns

Wadding for handguns may be;

  1. Commercial pre cut lubricated cushion wads
  2. Patches of linen
  3. Patches of cotton
  4. Washed pieces of sheep fleece (without leather)
  5. Used Tea Bags

 

Misfire procedure

 

If a handgun fails to fire then the following procedure is to be followed;

    1. Misfire is to be called by the gunner to alert those around him there is a problem.
    2. Gunner will clear the vent hole with a non-ferrous pricker.
    3. The gun will then be re-primed with powder either from a non-ferrous powder spoon or from a gloved hand (a powder flask is not to be used and yes I know this is awkward to do but if the powder flask explodes it makes a mess.)
    4. The gunner will then check it is safe to discharge the gun and if it is will light / fire the gun.

 A gun that fails to fire after 3 attempts is to be stood down. No gun is to be wormed to remove a charge during the battle. No water must be poured down the barrel of a loaded

gun under any circumstances. Handguns that are left in an undischarged state must be taken from the field to a safe place, as stated by the marshals before the battle

 

 Safety Equipment

 

All hand gunners are required to provide the following items of equipment for the field;

  1. A bottle (or other container) of water in case of fires.
  2. Spare non-ferrous pricker ( it’s amazing how many times these items go missing)

 Now some food for thought…

 

 Safety considerations

 

This should be something that every gunner or gunners assistant should think about every time they use a weapon. Guns are dangerous things to use especially when loose powder and lit match are present. Therefore, a few basic things should always be considered.

Keep lit match away from yourself when carrying powder, but also keep it away from the clothing of the gunner next to you.

Keep an eye on the wind so you know what direction sparks will be traveling, yours and someone else's (I had a hat set on fire by a gunner next to me as the wind carried his sparks onto me).

Always wear stout gloves to protect your hands – they are vulnerable to any number of injuries, and you won’t enjoy the rest of the season if you have burns, cuts and blisters on them.

If possible, treat your clothing with a spray-on fire retardant (not authentic but useful) and ensure you only wear natural fibers – these burn/melt much less readily than nylon or plastic based fibers.

Is your firing position safe? Do you have clearance for the discharge of gasses or is some one too close? Are you too close to another gun or likely to get covered in its discharge or sparks? Is there a fire near by that might send sparks your way? Do you have water on you or know where the nearest water is? Do you have a firm footing or is the ground too steep or slippery for you to be stable during recoil? Can you see clearly all around you or could someone step in front of you with no warning?

Only carry lit match when you need to.

Wherever possible use pre-measured charges as in an accident, it’s just a single charge to ignite rather than a whole flask. Also consider this; if you are carrying pre-made charges in fireproof containers inside a linen cartridge bag, and the bag catches fire, all that will happen is that the bag will fall apart and the still intact charges will simply fall to the ground. 

If In doubt play safe, it’s not worth your life!!

  

 

First aid considerations

 

The most obvious injuries will be burns from powder flash, lacerations from exploding powder flasks or weapons, severe puncture wounds from shrapnel or rammers / worms, and limbs removed by force. All of these wounds are serious and get worse without the proper first aid treatment. There is little you can do differently from that which you were taught when you did your first aid course but there are particular considerations around black powder that most courses won’t include.

Burns

Burns can be minor and simply require flushing with cool water to remove the heat from the wound or they can be major. Any burn that results in the skin being broken must be considered a major injury. A major burn has a number of additional problems for the first aiders; firstly there may be bleeding from the wound, and secondly and in some ways more importantly there will be particles of black powder in the wound. An open burn from a black powder weapon must be flushed to remove the heat as with any burn, but all traces of powder must be removed from the wound or blood poisoning is likely to occur. It is unlikely that a first aiders will be able to do much in the field but they should make the ambulance crew or paramedics aware of the issue. Also sulphur dioxide, the main gas given off by the burning of black powder forms sulphuric acid on contact with water and this needs to be kept in mind – dilution with plenty of clean water is the best treatment.

Lacerations

These again may be minor and treated as all open wounds, or major. Lacerations must be cleaned and then covered with a dressing to prevent dirt and powder getting in. If after being flushed with clean water there is still excessive bleeding, pressure bandages, not a tourniquet, should be used where required to stem the flow of blood. Once again there may be particles of powder to be removed so make the paramedics / ambulance crew aware of the problem of powder in the wounds.

Puncture wounds

These wounds are severe in all their forms beyond a simple splinter that can be removed completely without excessive pain. If there is severe discomfort, the puncturing object is fragmented or dirty (with mud, powder etc), there is bleeding from the wound site or the wound penetrates beyond the skin, seek medical attention.  Where the wound has the puncturing object in it, leave it in place, pack dressings around the object (outside the patients body) to stem the flow of blood. Inform the paramedics / ambulance crew of the issues of powder in the wound. If there is a fall in the patient’s level of consciousness (dizziness, drowsiness or fainting from concussion, shock or blood loss) keep them warm, and give nothing to eat or drink. Try to keep talking to the patient as keeping them awake until the ambulance crew arrive can save their lives.

Loss of a limb

This kind of wound is probably worse for the first aiders than for the injured person as often the injured person has no feeling of pain for an hour after the injury. Elevate the wound as much as possible, use pressure bandages, and if you have a plastic bag, place it over the stump and secure it with an elastic band. Have another person look for the missing bits, and if found, try to keep them clean and cold. This injury may also include serious burns and is likely to be contaminated with powder particles. Make the paramedics / ambulance crew aware of the problem of powder in the wounds. Make sure you get a debrief and treated for shock afterwards, as you are also likely to be in distress.

 Hopefully it will not be necessary to use any of your first aid skills over the weekend, but accidents do happen and it’s best to be prepared. Before the battle starts, check out who the first aiders are in each gun crew near you.

 

By Colin Armstrong Maître des cannons "Company of Ordinance"

 


Risk assessments

 

Risk assessments

Main Menu

 

Public Areas

Living History

Battles Pre-Gunpowder

Battles Using Gunpowder

These are scored on a scale of 1 to 5. Where 1 is low risk and 5 is high risk.

 

 

Risk assessment for public areas

 

Activity

People at Risk

Potential Hazard

Likelihood of harm

Probable Severity

Risk Rating

Current Controls

Further Precautions

Vehicles on site.

Public/Staff/Performers

Vehicle hitting someone

1

3

3

Where appropriate vehicles and persons use different routes.

For larger events traffic management plan drawn up.

Noise

Public/Staff/Performers

Damage to hearing due to "Battle Noise"

1

1

2

Caution taken by performers when using cannons.

 

General risks from increased numbers on site

Public

Danger of injury increased due to number of people

1

2

2

First aid on site for larger events.

 

Walking around site

Public/Staff/Performers

Injury from tripping in public area

1

2

2

Area regularly checked by staff

 

 

 

Risk assessment for living history

 

Activity

People at Risk

Potential Hazard

Likelihood of harm

Probable Severity

Risk Rating

Current Controls

Further Precautions 

Use of knives for crafts etc

Performers/Public

Injury from knives

1

3

3

All such activities carried out by experienced people away from public.

Sharp tools stored away from public

 

Use of axes for cutting wood etc

Performers/Public

Injury from axe

1

3

3

All such activities carried out by experienced people away from public.

Sharp tools stored away from public

 

Sparks from fire igniting surroundings

Performers/Public

Tents/grass ignited

1

3

2

Fires located at distance from flammable areas/objects

For larger fires fire fighting equipment may be required.

Fires

Performer/Public

Injury from falling into fire

1

2

2

No fire left unattended

 

 

 

Risk assessment for battles not using gunpowder

 

Activity

People at Risk

Potential Hazard

Likelihood of harm

Probable Severity

Risk Rating

Current Controls

Further Precautions

Use of weapons near public.

Public

Injury to public if performer looses control of weapon.

1

3

3

Double barrier around performers

Only trained combatants using weapons

For larger events stewards between public and performers

Use of missile weapons.

Public

Arrows etc landing in public area

1

3

3

Double barrier around performers

Only trained combatants using weapons

Missile weapons never fired towards the public

 

Battle (minor injury)

Performers

Injury from weapon on field

1

1

1

Only trained combatants using weapons.

First Aid in attendance

 

Battle (major injury)

Performers

Injury from weapon on field

2

2

4

Only trained combatants using weapons.

First Aid in attendance

 

Combat in heat.

Performers

Excessive fighting in heat can lead to dehydration

1

1

1

"Water Carriers" on field

 

Public walking onto battle field

Public

Injury from weapon

1

3

3

Event Manager  watching public

For larger events stewards between public and performers

 

 

Risk assessment for battles involving the use of gunpowder

 

Activity

People at Risk

Potential Hazard

Likelihood of harm

Probable Severity

Risk Rating

Current Controls

Further Precautions

Use of weapons near public.

Public

Injury to public if performer looses control of weapon.

1

3

3

Double barrier around performers

Only trained combatants using weapons

For larger events stewards between public and performers

Use of missile weapons.

Public

Arrows etc landing in public area

1

3

3

Double barrier around performers

Only trained combatants using weapons

Missile weapons never fired towards the public

 

Battle (minor injury)

Performers

Injury from weapon on field

1

1

1

Only trained combatants using weapons.

First Aid in attendance

 

Battle (major injury)

Performers

Injury from weapon on field

2

2

4

Only trained combatants using weapons.

First Aid in attendance

 

Combat in heat.

Performers

Excessive fighting in heat can lead to dehydration

1

1

1

"Water Carriers" on field

 

Public walking onto battle field

Public

Injury from weapon

1

3

3

Event managers watching public

For larger events stewards between public and performers

Storage of gunpowder

Public/Performers/Staff

Explosion

1

3

3

Powder stored in accordance with all legislation

 

Use of "Black-powder" weapons

Public/Performers/Staff

Premature discharge of weapons or weapon firing material

1

3

3

Only experienced performers using weapons

For larger events trained stewards should be in attendance.

 

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